4/1/2023 0 Comments Scorn of antenolla ffbe![]() ![]() Remember to use dispelga with Fina from time to time before reapplying the breaks and don't forget the charm resistance. I kept the buffs popping with Zarg and Lid's LB still breaking the plants. I 2 turns killed the plant just chaining Tenebrous Dive. Fantastic move that imbues and imperil dark for 50% (Lilith has 60% imperil in her kit). ![]() The plant that is not immune to wind dies (if not just repeat the turn after).Īfter that I tackled Antenolla B (I think Ivy ?) with tenebrous dive. If the chain doesn't break it's a 119 hits elemental chain. Zarg cast bastion or the elemental resistance cool down, Fina does what she needs depending on your party (heal, esunaga etc.) and Malph chains Turbulence again. Next turn charm resistance with Lid, Lilith is really free to do what she wants between provoke (not optimal), break resistance or dark imperil for later. I didn't use the wind imperil move because I didn't want the imbue. It will hit the plant that is not immune to wind. The first turn I use archadian light with Zarg for buff and stop resistance, Lilith uses physical cover, LM Fina dispelga + reraise anyone, Lid AOE breaks ATK and MAG and both Malphasie chains Turbulence (AOE 11x hybrid wind damage). I went in without any killers since I messed up my esper during the fight but she should have Ifrit equipped on her for the plant killers. I built her with atk and mag obviously, nothing special. Malphasie was my damage dealer along with a friend malphasie with similar build. Didn't use the rikku's pouch abilities once. Archadian light for stop resistance + buff, elemental resistance, broken cool downs and LB. So much in his kit, he never leaves my party. He's really the best buffer in the game imo. ![]() She was there for casting reraise (didn't end up needing it) healing and most importantly dispelga. Necrodagger for sealing purposes but yeah. Lid is there for breaks, built for LB and has Lakshmi for charm resistance buff. Mechanical heart so she was never in real need of healing. I wanted a tank that can use both covers since the first time I tried this trial I remeber getting rekt by a water magical move at some point. I geared my Lilith for HP and defense, not too hard. I used Malphasie + a friend Malphasie with elementless weapons and that went pretty smoothly. Well I brute forced this trial using hybrid units, that means I didn't care about Antenolla's physical/magical rotation. **Mysterious light has seeped through!** 2ģ Turns +30% ATK/MAG & 3 Turn Reduce magic damage taken by 100% to All AlliesĤ Turns +30% DEF/SPR & 4 Turn Reduce physical damage taken by 100% to All Alliesģ Turns +30% DEF/SPR & 3 Turn Reduce physical damage taken by 100% to All Alliesģ Turns +40% ATK/DEF/MAG/SPR to All Alliesġ00% Chance to inflict Poison, Sleep, Paralysis, Confusion and Disease & 30% Chance to Charm All Enemiesġ00% Chance to inflict Poison, Sleep, Paralysis, Confusion and Disease on All Enemiesĥ60% Physical Damage to All Enemies w/ 3 Turn -50% Wind/Earth Resistance Debuffĥ50% Magic Attack to All Enemies w/ 3 Turn -50% Water Resistance Debuff **Mysterious light has seeped through!** 1Ĥ Turns +30% ATK/MAG & 4 Turn Reduce magic damage taken by 100% to All Allies ![]()
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